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Contacts

Firebrand Communications
25 Taylor St, San Francisco, CA 94102

info@firebrand.marketing

+1 415-848-9175

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PRODUCT

High Fidelity is an open-source, social virtual reality platform. It’s currently in open Beta. Anyone can use High Fidelity, from students, artists, and VR enthusiasts, to business owners and educators and more. Users can build complex interactive VR experiences and share them with others.

Learn more about High Fidelity’s features >

TAGLINE

Open source social VR for the world

ABOUT US

Philip Rosedale, Freidrica Heiberger, and Ryan Karpf founded High Fidelity in 2013. Our office is located in San Francisco, US. High Fidelity is currently in open Beta.

By early 2017, High Fidelity raised $40m in several investment rounds. Out investors include Google Ventures, True Ventures, Kapor Capital, HTC, Linden Lab, Vulcan Capital, IDG Capital Partners, and Breyer Capital.

MISSION

High Fidelity is an open source, decentralized solution for social VR, enabling users around the world to come together to experience the impossible in virtual reality.

LEADERSHIP

CEO

Philip Rosedale
(Co-founder)

Philip Rosedale is the CEO and co-founder of High Fidelity, Inc. Prior to High Fidelity, Rosedale created the virtual civilization, Second Life, populated by one million active users generating $700m in annual transaction volumes. In addition to numerous technology inventions (including the video conferencing product called FreeVue, acquired by RealNetworks in 1996 where Rosedale later served as CTO), Rosedale has also worked on experiments in distributed work and computing.

CFO

Freidrica Heiberger,
(Co-founder)

Irena Freidrica Heiberger is the CFO at High Fidelity. Freidrica has operated businesses in the US and international markets for over 20 years. Freidrica bring expertise in financial planning and accountancy to High Fidelity, having worked as COO at CIBT and as a managing director at Accenture. In her previous positions, she has overseen the successful acquisition and integration of 14 companies.

Chief Product Officer

Ryan Downe Karpf
(Co-founder)

Ryan Karpf is Chief Product Officer at High Fidelity. Prior to working at High Fidelity, Ryan was co-founder at two San Francisco start-ups (Coffee & Power and below92). He has 9 years of experience working virtual worlds at LindenLab, the maker of Second Life, where he managed content and project management before becoming the company’s Chief of Staff. Before joining LindenLab, Ryan was a professional recording artist for 4 years with Island Records.

COO

Thomas Schofield

Tom Schofield is the COO at High Fidelity. Tom has 20 years of experience in enterprise and digital entertainment software development. Tom joined High Fidelity from SEGA Networks where he worked in product management and financial planning on mobile game titles after his former employer, Three Rings, was acquired. While at Three Rings, Tom worked on some of the first Western free-to-play games with in-world currencies, including one of the first free-to-play games to launch on the Steam game service.

CTO

Bradley Hefta-Gaub

Brad Hefta-Gaub is the CTO at High Fidelity. Brad brings 29 years of software development expertise to this role. As one of the earliest employees at RealNetworks he was instrumental in the development of realtime streaming audio and video over the internet. As CTO and SVP Engineering at Revenue Science he lead the team that pioneered behavioral targeting advertising. He holds a number of patents in the area of online media networks, digital rights management, and online advertising. He received a B.S. in Computer Science from the University of Washington.

Quick Facts

Currently in open Beta.

Available on Steam.

Open source, with a GitHub repository.

“By combining natural interfaces and lifelike interaction, virtual reality and motion controllers have the potential to profoundly disrupt human communication, joining the ranks of precedents like the internet and the smart phone.”

Philip RosedaleFounder of High Fidelity

NEWS

Making Virtual Reality Less Virtual

Is body language the secret ingredient for making a digitized world that feels…

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The Quest to Put More Reality in Virtual Reality

The inventor of Second Life has spent 15 years chasing the dream of living…

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Remember Second Life? Now it’s being reborn…

In High Fidelity anyone can create infinite shared worlds. Could this be…

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Remember Second Life? Now it’s being reborn…

In High Fidelity anyone can create infinite shared worlds. Could this be…

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FEATURES

SEPTEMBER 2017

High Fidelity Announces Support for DigitalOcean Spaces

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August 2017

High Fidelity announces integration of HTC Vive Trackers for full-body…

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Jun 2017

High Fidelity and Doob3D announce partnership for realistic scanned avatars

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April 2016

High Fidelity Launches Beta of Sandbox

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Brand and Media Assets

Contacts

BASEMENT COMPANY, NEW YORK

press@highfidelity.com

+1 234-567-0000

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